A short set of rules that keep the game fair and the chat friendly. Break them and you risk your account. If you are ever unsure, ask on the Feedback page.
Zerynia is meant to be played by hand. Win with better gear, a smarter build, and time, not shortcuts.
Do not:
Play the game the way it works in front of you.
Keep to a single account. Extra accounts, often called alts, spoil the game for everyone else.
Do not:
One player, one account. If people in your home share a connection and each want to play, tell us first on the Feedback page.
Your login belongs to you. Guard it.
Do not:
Keep real money out of trades between players. Gold, items, and accounts carry no cash price.
Do not:
The one place real money meets the game is the Shop, where you buy Zeryium from us to spend in Zerynia. That is it. No player sells you gold or gear for cash.
The market and player trades run on trust.
Do not:
Say what you mean, and give what you promised.
Chat is shared space. Keep it worth reading.
Do not:
Disagree all you want, but keep it civil.
Bugs happen. What you do next is what counts.
The servers are shared by every player. Do not go after them.
Do not:
If you spot a security hole, tell us on the Feedback page. Do not test it against live players.
We would rather you keep playing than lose your account, so most first slips get a warning. Serious or repeat breaks cost more.
Depending on what you did, you might get:
The team makes the call, and the call is final. If you think we got it wrong, write to us on the Feedback page and we will take another look.